Legal / Licences and credits

Licenses & credits.

Credits, licence notices and source references for Brainrot Bills.

Last updated: 2026-10-13

1. About this page

Brainrot Bills: Smash an Egg is published by Atmane El Bouazzaoui, an individual game developer based in Morocco, under the Alulim Games brand. This page provides credits, licence notices and official source references for Brainrot Bills and its development tools.

Each licence applies to the material or software it names. A creation tool's licence does not automatically license the entire Game or every generated asset. Service terms, source-material rights and any separate dependency licences continue to apply. Pippin Plaza has its own licensing page.

2. Asset creation tools

Google Lyria — audio creation

The developer identifies Google Lyria as a tool used to create music and sounds. Use of generated audio is governed by the terms of the Google service used. Google's general terms explain its approach to generated content; any applicable additional service terms also apply.

Official references: Lyria music generation in Gemini · Google Terms of Service · Generative AI Prohibited Use Policy.

Microsoft TRELLIS.2 — 3D asset creation

The developer identifies TRELLIS.2 as a tool used to create model assets. Microsoft releases the TRELLIS.2 model and code under the MIT License. Copyright (c) Microsoft Corporation. The MIT notice applies to that software and model; it is not a blanket licence for third-party source material, generated meshes or the entire Game.

The official project identifies rendering dependencies with their own licences. Those dependency terms must be considered separately for the generation workflow used.

Official references: Microsoft MIT License · Official model card · Project licensing and dependency notes.

Blender — model editing

Blender is used to edit model assets. Blender is distributed under the GNU General Public License. Its official licensing guidance distinguishes the software licence from artwork made with Blender: the GPL does not apply to that artwork.

Official reference: Blender licensing and artwork guidance.

OpenAI ChatGPT — concept and promotional artwork

ChatGPT has been used for concept and promotional artwork. OpenAI's Terms of Use describe rights in input and output, subject to applicable law and the terms. Those provisions do not transfer rights in third-party material or guarantee that an output is unique.

Official references: OpenAI Terms of Use · OpenAI Service Terms.

3. Font notices

Fredoka

Copyright 2016 The Fredoka Project Authors. Fredoka is used for the Game's interface. Its Medium and Bold files were prepared as static font variants for use in Unity. The font software is licensed under the SIL Open Font License 1.1.

The OFL applies to the font software and its derivatives, including its redistribution conditions. It does not apply to the Game as a whole or to documents and artwork rendered with the font.

Full Fredoka copyright notice and OFL text · Official font source.

4. Sound-effect credits

Kenney — selected sound effects

Selected hammer-impact and Vibe Pack impact effects incorporate Kenney sound effects, adapted with audio processing and synthesis. The source packs are supplied under Creative Commons Zero (CC0). Kenney permits personal and commercial use; attribution is appreciated rather than mandatory.

Source-pack licence records:

Official references: Kenney assets · CC0 1.0 Universal.

5. Game software and services

Unity Engine and Unity packages

Brainrot Bills is built with Unity. Its engine, Unity UI and rendering packages are governed by the applicable Unity software and package terms.

Official references: Unity Terms of Service · Unity Editor Software Terms.

Unity UI

Unity UI Copyright © 2015–2020 Unity Technologies ApS. The Unity UI package is used under the Unity Companion License for Unity-dependent projects.

Unity UI package notice · Unity Companion License.

Unity Input System

Input System © 2024 Unity Technologies. The Input System package is used under the Unity Companion License for Unity-dependent projects.

Unity Companion License.

Newtonsoft.Json / Json.NET

The project's Unity Services dependencies include Unity's Newtonsoft.Json package. The underlying Json.NET library is licensed under the MIT License: Copyright (c) 2007 James Newton-King. Unity's package wrapper carries a separate Unity Companion License notice: Nuget.Newtonsoft.Json copyright © 2022 Unity Technologies ApS.

Full Json.NET MIT licence and copyright notice · Json.NET source licence · Unity Companion License.

Unity LevelPlay / ironSource and Unity Ads

Ads Mediation copyright © 2022 Unity Technologies. LevelPlay provides the Game's advertising integration. The package licence refers to Unity's mediation and advertising service terms. Advertising data practices are described in the Brainrot Bills privacy policy.

Official references: Unity Advertising Additional Terms · Unity player privacy policy.

Apple StoreKit

In-app purchases in the iOS edition use Apple's StoreKit framework through the Game's own integration. Apple's platform and store terms apply to those services.

Official references: StoreKit · Apple Media Services terms.

6. Build tooling

External Dependency Manager for Unity

Copyright (C) 2014 Google Inc. This build tool resolves native dependencies for the SDK integration. It is licensed under the Apache License 2.0.

Full tool licence and copyright notice · External Dependency Manager source · Apache License 2.0.

7. Questions

For questions about the credits or licensing references on this page, contact Atmane El Bouazzaoui at support@alulimgames.com.

Use of Brainrot Bills is governed by its Terms of Use; applicable third-party licence rights remain in effect.